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Melee and ranged DPS classes need 12sky Gold to quickly identify the primary target. If a DPS focuses attacks on the wrong target, they risk drawing aggro away from the tank. Once aggro is drawn, the enemy will begin to attack the other members of the party.
With practice, everyone should be able to teach themselves to read the standard threat meter above the player heath and mana bars. If a DPS starts to take too much aggro, it is best to stop attacking (giving up their DPS rating) instead of allowing the entire party to wipe.
As with any new situation, the skills needed for a professional level of understanding are developed over time. Hardcore raiding guilds only accept players with a great deal of experience in many different instances and the best players will always learn their role in a group. Whenever a question of strategy or etiquette arises, ask the party leader first.
About the Author - SeaShaman
SeaShaman is an active gamer and freelance writer. He serves as a raid leader for the Ivory Sepulcher guild in the World of Warcraft and can also be found playing Second Life, Age of Conan, and in many free mmorpgs.
When he is not staring into his favorite computer monitor, he also enjoys photography, biking, cooking, and world travel.
